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OhGizmo!: OhGizmo! » Archive » GDC08: Novint Falcon Haptic Controller Gets A Pistol Grip, Starts To Make Sense

  • Anonymous · 1 year ago
    why doesnt the video show actual action of it with using the keyboard too?
  • Evan Ackerman · 1 year ago
    'Cause I had to hold the camera :p... It's completely functional and integrated with the game, if that's what you're wondering.
  • andy cochrane · 1 year ago
    evan, thanks for the review- we've been following this thing for a little while as a possible interface for something we are working on. now that they have demo units in the wild (i've never seen them in person, you've inspired me to look more carefully next time i am at fry's) i guess we can go check it out!

    side, unrelated question- do you think someone using this to play a fps whould eventually get sore/tired from all that fedback recoil? just curious...
  • Evan Ackerman · 1 year ago
    Andy- I don't think so... You can alter the feedback to your taste, and from my 5 minutes of gameplay, it was something I adjusted to rather than fought. I asked one of the guys running the demo machines if the feedback became a problem with multiplayer gaming, since the recoil throws off your aim. He said he usually turns it off for multiplayer, and cranks it way up for single player. But anyway, my guess is that you're more likely to get a tired wrist from not having a surface to rest it on.
  • andy cochrane · 1 year ago
    makes sense. maybe it would make us spend less time playing games but enjoy the time spent more! only one way to find out...
  • bagheera · 1 year ago
    i wonder when such a things will be used widely in fps games (like my fav quake3). Later mind controlled games would be a damn cheating?
  • jmfgfhjfh · 10 months ago
    shut up
  • domele · 2 months ago
    If anyone is interested in buying the novint falcon you can get 20% off by using my referral code which is "20%Off". You'd be doing me a huge favor. Thanks.