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<rss version="2.0"><channel><title>OhGizmo! - Latest Comments in Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://ohgizmo.disqus.com/</link><description></description><language>en</language><lastBuildDate>Mon, 06 Oct 2008 02:37:26 -0000</lastBuildDate><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2889567</link><description>Oh, I forgot to mention I am wearing a t-shirt that has the words "DESTROY HIM MY ROPBOTS" emblazoned across the front with a picture of the same shooting a bolt of its deadly electricity!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ElvinA</dc:creator><pubDate>Mon, 06 Oct 2008 02:37:26 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2889553</link><description>Im with beatrat, Copied copy of a friends copy. Fantastic!!!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">ElvinA</dc:creator><pubDate>Mon, 06 Oct 2008 02:34:50 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2660158</link><description>It's also mighty nice to be able to warp the thing to 14MHz, during those painfully slow elevator rides! :D</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">überRegenbogen</dc:creator><pubDate>Sat, 27 Sep 2008 14:43:01 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2659579</link><description>The graphics surely looked smoother on a tv set. One downside of most emulators is that they render pixels with a stark rigidity that a tv set, by its nature, tends to soften. One nice thing about MESS is that it will—by default even—blur the video a bit. But it's not nearly as convenient as the likes of VICE.&lt;br&gt;&lt;br&gt;One of the lovely conveniences that VICE offers is saving the state of the emulator. This enabled me to get through all of the rooms of Impossible Mission the first day that i played it, without having to suffer repeating the early rooms several times—which i've always hated in any game. (Enter a room, alt-S, die alt-L, die alt-L, die alt-L, die alt-L, ...) I didn't get all of the puzzle pieces though. (Nor did i have a manual.)</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">überRegenbogen</dc:creator><pubDate>Sat, 27 Sep 2008 14:31:01 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2622893</link><description>Good old memories... thanks for reviving! &lt;br&gt;&lt;br&gt;I remember the grafics quite differently though.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Lottozahlen Mittwoch</dc:creator><pubDate>Thu, 25 Sep 2008 05:22:24 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2581696</link><description>Loved the C64's speech too - especially S.A.M. Here's the "another visitor" quote - at the beginning of an ode to my C64... S.A.M. was used for the "15-41"&lt;br&gt;&lt;br&gt;&lt;a href="http://www.last.fm/music/logo64/_/1541" rel="nofollow"&gt;http://www.last.fm/music/logo64/_/1541&lt;/a&gt;</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">gerald</dc:creator><pubDate>Wed, 24 Sep 2008 20:14:27 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2579469</link><description>God I love this column. Every game you've discussed so far has been a great memory from my past. &lt;br&gt;&lt;br&gt;"Copied copy, of a friend's copied copy." was there any other way to get a game for C64?&lt;br&gt;&lt;br&gt;keep up the good work!</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">beatrat</dc:creator><pubDate>Wed, 24 Sep 2008 18:38:53 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2571625</link><description>Wow, what a game, thanks for the trip to memory lane.  I loved the UI and the big white-gloved hand pointer.  It made me feel like I was using an Amiga!!!   Never did get Geos running. :/</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">JF</dc:creator><pubDate>Wed, 24 Sep 2008 12:46:16 -0000</pubDate></item><item><title>Re: Private: The Games We Played - Impossible Mission (C64) - &amp;#8220;Another Visitor&amp;#8230; Stay Awhile&amp;#8230; Stay, Forever!&amp;#8221;</title><link>http://www.ohgizmo.com/2008/09/24/the-games-we-played-impossible-mission-c64-another-visitor-stay-awhile-stay-forever/#comment-2568597</link><description>Wow.  Was it really that bad?  I remembered it better.  My web site hs greeted users with; "Another visitor... stay a while, stay forever" sampled from that game for over 10 years and maybe 15 people have sent me a message recognizing it.</description><dc:creator xmlns:dc="http://purl.org/dc/elements/1.1/">Jeff Goebel</dc:creator><pubDate>Wed, 24 Sep 2008 10:05:40 -0000</pubDate></item></channel></rss>